Dune (2021)

Composed by Hans Zimmer

The third, latest live-action adaptation of Dune (a great sci-fi novel written by Frank Herbert back in the 60s) has been eagerly expected amongst nerds. Reception of the various adaptations have been mixed, as the book is actually quite hard to translate to film. David Lynch’s 1984 film failed to adequately convey the complex workings of Frank Herbert’s fictional universe to casual audiences. A 2000 TV mini-series with more time to work with did a better job, but necessarily sported a smaller budget. Dennis Villeneuve seeks to strike the right balance by splitting the story over two big budget films. The first part is visually stunning and quite faithful though missing a couple pieces of worldbuilding from the novel (such as why everybody fights with swords instead of guns). The movie also ends rather abruptly, despite closing with an important development in the main protagonist’s character. For the most part, however, my criticisms are more small quibbles, save one element: Hans Zimmer’s score. Zimmer professed great enthusiasm for scoring Dune, to the point that he chose it over frequent collaborator Christopher Nolan’s Tenet. He is also a big fan of the book, so this was a passion project for him. The end result is a score that is so focused on ambience and industrial noise that, if not for the film’s incredible visuals and strong performances, would have nearly stripped it of emotion.

It would be wise to attempt a basic summary of the story itself. While there are battles, the emphasis of the story is on politics, religion, and psychological conflict. The basic story is that the desert planet of Arrakis supplies a star-spanning human empire with spice. This spice has many purposes, enabling some humans to gain incredible abilities, and whoever controls the spice can control the course of the empire while making immense profits. As a result various powerful aristocratic houses strive to gain control over its collection and distribution. The Emperor hands the planet over to the House Atreides. The villainous House Harkonnen, however, makes a power play. Paul Atreides and his mother Jessica (a Bene Gesserit who can manipulate others through the use of her voice), find themselves seeking refuge with Arrakis’ desert-dwelling Fremen. Paul takes advantage of a prophecy to set himself up as a messiah figure and vie with other powerful figures for control of the empire. Continue reading

No Time to Die (2021)

Composed by Hans Zimmer

Daniel Craig’s tenure as James Bond came to a close with No Time To Die. The film was supposed to come out two years ago, but thanks to the lockdowns and restrictions it has taken two years to finally see the light of day. Ironically the movie concerns a manufactured virus, albeit a much deadlier one that can be designed to target certain genetics. Was the wait worth it? Well, not really. Like its predecessor, Spectre, it starts off strong and gradually flounders under the weight of current movie franchise trends and clichés. Bond is caught up in weepy melodrama, most of the action is pedestrian, and we once again have to endure uncovered secret pasts about established characters. The movie also relies on audiences watching Craig’s entire run instead of just offering a self-contained thrill ride. Hopefully with Craig’s departure we can finally get more standalone Bond films. Hans Zimmer came on board for music and thanks to a heavily delayed release had two extra years to fine tune his score, so perhaps he would succeed on his front.

The song this time around is Billie Eilish’s “No Time to Die” (placed at the end of the album). It’s got the right tone and even hints of the James Bond theme, but Eilish sings like she’s drowsy so a lot of the lyrics are very hard to distinguish. It also lacks a particularly strong melody. After the last two films the composer finally has a chance to incorporate it into the score. However, thanks to the aforementioned lack of strong melody, Zimmer’s incorporation of it is piecemeal and often not very distinguishable despite adding further emotional punch to moments such as the end of “Matera,” the middle of “Lovely to See You Again,” and pieces of “Home” and “Final Ascent.” To be fair to the composer he had no hand in crafting the song and thus did not ensure that he had a more identifiable theme to work with. In terms of other new themes the only one I could really pick out was a motif for the new villain Lyutsifer Safin (Rami Malek). It’s too simple to really make a strong impression and is more of an ambient soundscape as heard in the opening act of “What Have You Done” and “Lovely to See You Again.” Continue reading

Lost: The Last Episodes (2010)

Composed by Michael Giacchino

After releasing music from only the first three quarters of Lost’s final season, Varese Sarabande quickly followed up with the last album. The Last Episodes album also contains two discs. The first contains an hour of material from the three pre-finale episodes, while the second is a full disc that focuses on the series finale itself. This album is a wonderful capstone to ten discs of music. It gets all of the major themes and motifs together for a rousing finale while still introducing a couple new melodies. I’ve already discussed my general feelings on the last season in my last review but I will reiterate that the last episodes of Lost contain a lot of engrossing material, but also a few unfortunate issues that are common throughout the finales of serialized television shows, especially in the realm of sci-fi and fantasy. Of course, regardless of any of the episodes’ quality, Giacchino delivers perhaps his best work.

Before getting into a fuller rundown, I’ll quickly review each section of the soundtrack. The first comes for “The Candidate,” one of my favorite episodes of the last season. It’s an action-packed episode full of gunfights and ticking time elements. As a result Giacchino really lets loose with this one, right out of the gate in “Cage Crashers.” There are a couple emotional pieces from the flash-sideways in “Shephard’s Why” and “Flew the Coop,” but the music from the episode is mostly concentrated into two lengthy action cues: “Sub-Primed” and SS Lost-Tanic.” Continue reading